Field Environment
A few screenshots of an upcoming solo game I am working on, featuring co-operative gameplay and primarily programmed in C++ using Unreal Engine.
Level Designer, Game Developer
New playable build available on itch.io — explore the level and see it in action.
Check it out!Building Worlds, One Level at a Time
Download Resume
A few screenshots of an upcoming solo game I am working on, featuring co-operative gameplay and primarily programmed in C++ using Unreal Engine.
Level Designer, Game Developer
My very first character sculpt created entirely in Blender. I focused on the core sculpting toolset, specifically using the Crease, Pinch, Grab, Inflate and Draw Sharp brushes to define the facial features and scarring. I’ve included my progress shots to show the journey from the initial block-out to the final mesh. I would appreciate any feedback as I continue my transition into character art!
Level Designer, Game Developer
Some screenshots of my very first game, Logs: Interstellar, set to release on itch.io within the next few days! I am very excited for this moment to happen and to take another milestone in my game development journey.
Level Designer, Game Developer
A before and after comparison of the early prototype stages to the finished level on a solo game I've been working on.
Level Designer, Game Developer
I am now looking for a full-time position as a Level Designer or Game Developer. If you have a project that needs a creative touch, I would love to hear from you.