Orc sculpt
My very first character sculpt created entirely in Blender. I focused on the core sculpting toolset, specifically using the Crease, Pinch, Grab, Inflate and Draw Sharp brushes to define the facial features and scarring. I’ve included my progress shots to show the journey from the initial block-out to the final mesh. I would appreciate any feedback as I continue my transition into character art!
Level Designer, Game Developer