New playable build available on itch.io — explore the level and see it in action.

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Andre Fontaine

Andre Fontaine – Unreal Engine Level Designer

Orc sculpt Blender

My very first character sculpt created entirely in Blender. I focused on the core sculpting toolset, specifically using the Crease, Pinch, Grab, Inflate and Draw Sharp brushes to define the facial features and scarring. I’ve included my progress shots to show the journey from the initial block-out to the final mesh. I would appreciate any feedback as I continue my transition into character art!

Digital 3D orcNoAIb3dblender3dsculptingcharacterdesignfantasyartcreaturedesigngameart3dartist FantasyCreaturesCharacter Design

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I'm Currently Looking For Work

I am now looking for a full-time position as a Level Designer or Game Developer. If you have a project that needs a creative touch, I would love to hear from you.