Andre Fontaine – Unreal Engine Level Designer
A preview of 2 levels in their prototype stage for my upcoming solo game, with the help of Unreal Sensei. Based on his guidance, I was able to work with a base game idea and add my own creations to give it variety and become a project of my own. This is created with Unreal Engine 5.6.


I’m a self-taught Level Designer driven by a love for creating immersive worlds in Unreal Engine. For over a year, I’ve been bringing ideas to life, constantly learning and refining my craft. My goal is to design experiences that captivate players and push creative boundaries.
