Andre Fontaine

Andre Fontaine – Unreal Engine Level Designer

Primitive Town Blender

A small town view using only primitive shapes and basic lighting. This was not meant to be an extravagant project, but rather to show the simplicity of what Blender can offer.

Digital 3D primitiveshapebasicblenderNoAI Environmental Concept Art & DesignStylized
App screenshot
Street view 1Street view 2Front viewTop angle view

About Me

I’m a self-taught Level Designer driven by a love for creating immersive worlds in Unreal Engine. For over a year, I’ve been bringing ideas to life, constantly learning and refining my craft. My goal is to design experiences that captivate players and push creative boundaries.

Street view 1
Street view 2

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